Wi-Fi Hotspot
Wi-Fi, popularly known as an acronym for
wireless fidelity (see below for origin), was originally a brand licensed by the
Wi-Fi Alliance to describe the embedded technology of wireless local area
networks (WLAN) based on the IEEE 802.11 specifications.
Use of the term has now broadened to generically
describe the wireless interface of mobile computing devices, such as
laptops in LANs. Wi-Fi is now increasingly used for more services,
including Internet and VoIP phone access, gaming, and basic connectivity
of consumer electronics such as televisions, DVD players, and digital
cameras. More standards are in development that will allow Wi-Fi to be
used by cars on highways in support of an Intelligent Transportation
System to increase safety, gather statistics, and enable mobile commerce
(see IEEE 802.11p). Wi-Fi and the Wi-Fi CERTIFIED logo are registered
trademarks of the Wi-Fi Alliance - the trade organization that tests and
certifies equipment compliance with the 802.11x standards.
A person with a Wi-Fi enabled device such as a pc, cell phone or PDA can
connect to the Internet when in proximity of an access point. The region
covered by one or several access points is called a hotspot. Hotspots
can range from a single room to many square miles of overlapping
hotspots. Wi-Fi can also be used to create a mesh network. Both
architectures are used in community networks.
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Wi-Fi also allows connectivity in peer-to-peer
(wireless ad-hoc network) mode, which enables devices to connect
directly with each other. This connectivity mode is useful in consumer
electronics and gaming applications.
When the technology was first commercialized there were many problems
because consumers could not be sure that products from different vendors
would work together. The Wi-Fi Alliance began as a community to solve
this issue so as to address the needs of the end user and allow the
technology to mature. The Alliance created the branding Wi-Fi CERTIFIED
to show consumers that products are interoperable with other products
displaying the same branding.
Wi-Fi at home

Home Wi-Fi clients come in many shapes and sizes, from stationary PCs to
digital cameras. The trend today is to incorporate wireless into every
electronic device where mobility is desired.
Wi-Fi devices in home or consumer-type environments connect in the
following ways:
* Via a broadband Internet connection into a single router which can
serve both wired and wireless clients
* Ad-hoc mode for client to client connections
* Built into non-computer devices to enable wireless connectivity to
other devices or the Internet
Wi-Fi in Gaming

Gaming consoles and handhelds make use of Wi-Fi technology to enhance
the gaming experience. Examples include:
* The Nintendo DS handheld is Wi-Fi compatible, and is compatible with
WEP encryption.
* The Wii is Wi-Fi compatible, and is compatible with WEP and WPA
encryption.
* The PlayStation 3 Premium model features built-in Wi-Fi, while the
Basic model can be upgraded with a separate wireless adapter.
* The PlayStation Portable is Wi-Fi compatible, and is compatible with
WEP and WPA encryption.
* The Xbox 360 can be made Wi-Fi compatible if the user purchases a
separate wireless adapter.
Wi-Fi in Business

Business and industrial Wi-Fi has taken off, with the trends in
implementation varying greatly over the years. Current technology trends
in the corporate wireless world are:
* Dramatically increasing the number of Wi-Fi Access Points in an
environment, in order to provide redundancy, support fast roaming and
increasing overall network capacity by using more channels and/or
creating smaller cells
* Designing for wireless voice applications (VoWLAN or WVOIP)
* Moving toward 'thin' Access Points, with more of the network
intelligence housed in a centralized network appliance; relegating
individual Access Points to be simply 'dumb' radios
* Outdoor applications utilizing true mesh topologies
* A proactive, self-managed network that functions as a security
gateway, firewall, DHCP server, intrusion detection system, and a myriad
of other features not previously considered relevant to a wireless
network.
Wi-Fi at Hotspots

The most publically visible use of Wi-Fi is at hotspots. These trends
include:
* Free Wi-Fi at venues like Panera Bread, It's a Grind Coffee House, and
over 100,000 locations in the USA has been growing in popularity.
According to a door-to-door survey in San Jose, CA, the number of venues
and users is growing fast.
* Paid Wi-Fi at venues like Starbucks, McDonalds, and at hotels. This
trend is flat.
* According to Muni Wireless, metropolitan-wide WiFi (Mu-Fi) already has
more than 300 projects in process.
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